Newsletter โ€“ Issue 001

๐Ÿ“† 2022-12-12

Welcome to the first issue of the Web Game Dev Newsletter!

๐Ÿ”ฅ Headlines

React Three Fiber We've got 2 new work-in-progress projects to bring scene changes back to React Three Fiber source code: React Three Editor (opens in a new tab) by Nikhil Saraf (opens in a new tab), and a proof of concept (opens in a new tab) by DOUGES (opens in a new tab) which uses Deno and ts-morph (opens in a new tab).

WebXR Great news for WebXR developers: Meta Quest browser now supports immersive navigation (opens in a new tab), which means you can now change same-origin URL routes within a WebXR session (yep, that was surprisingly not possible before). This is a step forward for metaverse experiences, and also opens up interesting ways to build XR games around traditional URL routes (like seamlessly going from /my-house to /worldmap or /arena). It is also now possible to send a link from desktop or mobile (opens in a new tab) to Quest headsets, to not have to type URLs.

โฌ†๏ธ Updates

Three.js Three.js 147 (opens in a new tab) โ€“ Everybody is in love with the pixel postprocessing effect (opens in a new tab) (changelog (opens in a new tab), migration guide (opens in a new tab)).

โœ๏ธ Content

โœจ Games & Demos

See more on the โœจ Games & Demos (opens in a new tab) page or ๐ŸŽฎ (opens in a new tab).

๐Ÿ’ฌ From our Discord

We had the first Web Game Dev video meetup on December 10th 2022! Here is a recap:

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