Newsletter โ€“ Issue 003

๐Ÿ“† 2023-01-03

Happy new year, everyone! May 2023 be a great year for you and your game projects! ๐ŸŽ‰
Let's start the year with some fresh content to get the creative juices flowing.

๐Ÿ”ฅ Headlines

Webspaces (opens in a new tab) is a new project by Greg Fodor (opens in a new tab) built on top of Mozilla Hubs (opens in a new tab) to create and self-host 3D virtual spaces for users to visit. Webspaces are simple HTML files that can be edited directly from within the scenes they represent by writing to the local file system (opens in a new tab) or via GitHub pull requests. Visitors connect to each other via peer-to-peer WebRTC. Learn more in this blog post (opens in a new tab).

Greg also optimized and packaged for NPM (opens in a new tab) a CLI tool (opens in a new tab) for the Smooth Voxels (opens in a new tab) library, which lets you create smooth 3D models from voxels that you can author with plain text! ๐Ÿคฏ

PlayCanvas In the last issue, we talked about Threlte (opens in a new tab). This time, let's shed some light on PlayCanvas (opens in a new tab), a full-featured WebGL 3D engine owned by Snap (opens in a new tab) (not sponsored). It is composed of the open-source Engine (opens in a new tab), which can be used on its own for a code-first approach, and the online Editor (opens in a new tab), which has free and paid plans (opens in a new tab). Here is their 2022 showcase (opens in a new tab) and a crash course (opens in a new tab) to get started. They also make the PCUI components library (opens in a new tab).

React Three Fiber gltfjsx (opens in a new tab) v6 is out (opens in a new tab). It's a CLI and online (opens in a new tab) tool to generate JSX components for React Three Fiber (opens in a new tab). This new version features better compression (opens in a new tab) via the --transform and --simplify flags, thanks to Don McCurdy (opens in a new tab)'s glTF-Transform (opens in a new tab), Draco (opens in a new tab), WebP (opens in a new tab), and sharp (opens in a new tab). Optimize your models right from the CLI without Blender!

โฌ†๏ธ Updates

โœ๏ธ Content

โœจ Games & Demos

See more on the โœจ Games & Demos (opens in a new tab) page or ๐ŸŽฎ (opens in a new tab).


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