Newsletter โ Issue 008
๐ฅ Headlines
The Khronos WebGL + WebGPU Meetup took place last week. Here are the
slides, video, and
highlights.
My main personal takeaway from the meetup is that Three.jsโ mrdoob thinks the way forward for writing shaders is node-based solutions that provide a compatibility abstraction layer over WebGL Shader Language (GLSL) and WebGPU Shader Language (WGSL). In Three.js, that would be the NodeMaterial, which has a visual editor. Three.js is working on aligning with the MaterialX open standard for node-based materials and already has a MaterialXLoader. Sunag does the heavy lifting on that front. You can also check out Hendrik Mansโ Shader Composer, which has React Three Fiber bindings but currently only supports GLSL.
Alvaro Sabu released
TresJS, a library to create Three.js scenes declaratively with
Vue. Read the Motivation section
to see how it relates to TroisJS and
Lunchbox, which are similar Vue wrappers for
Three.js.
Meta released the Immersive Web
Emulator to easily test WebXR experiences on
desktop (Chrome
Store).
๐ Tools & Updates
Three.js only supports instanced skinned meshes for
WebGPU, not WebGL, so Cody
Bennett wrote a user-land port of the unmerged
PR for InstancedSkinnedMesh in a
CodeSandbox.
Editor and code generator
for MeshTransmissionMaterial by Alex Warnes. Works for R3F and
Threlte.
@threlte/gltf is
an experimental fork of gltfjsx for Threlte by Grischa
Erbe to transform gLTF and GLB files into declarative Threlte components
(demo).
Phy, 3THโs game
engine to add physics to Three.js, now supports NVIDIA
PhysX 5.1 via
physx-js-webidl JavaScript / Wasm bindings. See the
other new features and live
demo. 3TH also created Oimo.js
and Full IK.
PlayCanvas v1.61.0 โ
PlayCanvas now supports Microsoftโs Volumetric
Videos. All PlayCanvas builds now include
WebGPU support (it was previously only included in debug builds), adding only
9kb to the engine!
Babylon.js v5.45.0
โ๏ธ Content
- ๐ฌ
React Three Fiber tutorial - Scroll Animations by Wawa Sensei - ๐ฌ
3D Games in JavaScript??! by Theo - t3.gg - ๐ฌ
Needle Engine - Quick intro to custom scripting by Marcel Wiessler
- โ๏ธ
How to make your HTML5 Games Awesome! by Paulo Oliveira - โ๏ธ
Math Breakdown: Anime Homing Missiles by Max! - โ๏ธ
Shell Shockersโ multi-million $ web game success by Jason Kapalka and Simon Carless - โ๏ธ
WebXR Pass-Through on Quest by Timmy Kokke - โจ
Bruno Simonโs Awwwards 3D presentation (video for Awwwards Pro members only) - โ๏ธ Making PuttClub.io - Social WebXR Games in Full Body VR by Josh Field
โจ Games & Demos
- ๐ฎ
A Number From the Ghost
by jittercub โ A one-of-a-kind musical experience. ๐ต - ๐ฎ
Townscaper (80MB) by Oskar
Stรฅlberg โ A relaxing city-builder on the ocean. ๐ - โจ
Infinite World by Bruno
Simon (source) โ
Youโll love the super fluffy grass. ๐ - โจ
Some strange rainbow oil
bubbles and bubble
tea by Maeda
Mameo. ๐ - โจ
Portal shaders from
Shadertoy by
Cosmitar โ Check out the 3 presets. ๐
See more on the โจ Games & Demos page or ๐ฎ WebGamer.io.
Liked this issue? ๐ฆ Retweet it, join our Discord, and Subscribe below!